Friday, February 11, 2022

[KIT-list] Firmware Engineer, Audio, Embedded C (San Diego, CA, relocation available)


If you are interested in this role, please send applications/resumes to: elise@skylinerecruiting.com

You are welcome to share this with a friend or colleague!


Firmware Engineer, Audio, Embedded C (San Diego, CA) Job ID 3285

NOTE: Relocation is available for the selected candidate.
Job Description
Our client is one of the foremost Gaming Headphone creators in the USA. Due to recent growth, they are seeking to hire another creative Firmware Engineer to add to their team. The Firmware Engineer will become an integral part of the audio headset engineering team. The selected candidate will work with our experienced engineering staff in the development of Company's gaming headsets. Work will include analysis, design, development, integration and testing of firmware for our products. The work will be highly collaborative with firmware engineers, hardware engineers, and test engineers. This opportunity represents a unique opportunity for candidates interested in working in a fast paced, team environment, creating cool gaming headsets.
Specific Duties Include
Develop embedded software for high-volume consumer audio products.
Collaborate with firmware, software, hardware, and test engineers to deliver products.
Work with product managers and third-party vendors gathering requirements.
Develop software in Embedded C and assembly for headsets or related products.
Create software architectures.
Participate in peer reviews.
Debug and fix software defects.
Unit test firmware.
Required Skills
Bachelor's Degree in Electrical or Computer Engineering
3-5 years of relevant engineering experience preferred
Solid fundamentals in object-oriented programming and data structures
Worked with embedded CPUs, 8051, ARM, Microchip, NXP, Freescale, CSR
Data Communication over USB, UART, I2C, SPI, I2S, Bluetooth, BLE, WiFi
Real-time, multi-threading experience, interrupts, RTOS, and bare metal systems
Experience with Bootloaders, FLASH, EEPROM, timers, DMAs, peripheral drivers
Familiarity with digital audio processing, A/D and D/A audio converters
Digital electronics, schematics, and, board bring up
Debugging with emulators, debuggers, JTAG, IDEs, and unit tests
Experience with Consumer Electronics, Audio, or Gaming a plus
Programming experience in embedded C, C++, C#, Python. shell scripting a plus


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